
OnTriggerEnter Colliders In Unity3D C# - Stack Overflow
Dec 18, 2021 · I am very confused on how OnTriggerEnter works, or Colliders in Unity in general. I am trying to add a collision test that, if the bullet hits an object, it plays a particle system and debugs …
Unity3D: World Rotation to Local Rotation - Stack Overflow
Nov 19, 2022 · Vector3 targetDir = target.position - transform.position; //Gets rotation to the target Quaternion rotToTarget = Quaternion.LookRotation(newDirLocal); float step = rotateSpeedCurr * …
How To Play Animation Through Script? - Unity - Stack Overflow
Jun 2, 2020 · I am making a game and I made an animation for the win screen. According to all the tutorials I've watched, the animation is played when you activate the GameObject. However, it plays …
Rotate an object around its center point in unity 3d
Sep 21, 2012 · How to rotate a 3d game object around its center point in unity 3d.
Unity3D : Blur the background of a UI canvas - Stack Overflow
19 I'm trying to create a blur effect on the background of a UI window for my game in Unity3D. One of the best examples I can think of right now is Heroes Of The Storm, notice how the background of the …
How do I import "com.unity3d.player.UnityPlayer" into my Android ...
Dec 17, 2019 · I'm having issues getting the UnityPlayer dependencies into my Android Library plugin for Unity. I just can't figure out the correct way to add dependencies to my plugin. Before I was trying …
Create local database in unity3d - Stack Overflow
Sep 4, 2014 · I'm planing to develop a game in Unity3D. I didn't choose yed if it will be in javascript, c# script or boo, as the developing languages that unity IDE offers. In my game I need to store the game ...
Unity3d - Load a specific scene on play mode - Stack Overflow
Unity3d - Load a specific scene on play mode Asked 9 years, 9 months ago Modified 2 years, 5 months ago Viewed 25k times
How to load an image from URL with Unity? - Stack Overflow
IEnumerator setImage(string url) { Texture2D texture = profileImage.canvasRenderer.GetMaterial().mainTexture as Texture2D; WWW www = new …
user interface - Unity3D: How to detect when a button is being held ...
Apr 1, 2019 · I have a UI button. I want to show a text when the user is pressing the button and hide the text when the user releases the button. How can I do this?